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The main focus in the design of Messiah was low CPU. The audio part of the synth engine has only modules by Chris Kerry hand coded in Microsoft assembly language for low CPU (the effect section has modules by other developers).
The design is inspired by Prophet5, but instead of saw, tri and pulse oscillators it has 3 innovative oscillators:
Morph oscillator with 4 waveforms, unison oscillator with 7 voices (and you can put this oscillator into 5 voice unison for 35 voices),
and flexi oscillator that consist of 2 seperate waves that can perform PWM, ring mod. and phase distortion with very low CPU.
Flexi oscillator modes:
||Ring modulation depth
||Phase width/gab between waves
|Phaze dist wave
||Phase distortion depth
|Phase dist envA
||Envelope distorts the phase of wave
||Depth of phase modulation
|Phase dist envB
||Envelope directly controls the phase of wave A
||Phase mod of wave A
||Only envelope is output
||PWM controls the phase of wave
||PWM controls the phase of wave A
You can set the pitch of wave
B with the "WaveB/env.offset" knob.
The synth has a advanced gate with controls for cutoff and
harmonics (overtones) for all 16 steps. Messiah is a VST-instrument. You install it by copying the
messiah.dll file to your VST-plugin folder.
Messiah (3 instances) and Waldorf Attack for drums:
Messiah manual in PDF format.
Messiah MIDI control.
Credits: Programming: Gunnar Ekornås.
Custom modules by
David Haupt ,
Attila Fustos ,
Peter Schoffhauser ,
Kelly Lynch ,
Rick Jelliffe ,
Simonluca Laitempergher .
Programming advice: Chris Kerry and Peter Werner. Skin by Scott Kane. Made with Synth-Edit.